Unreal Engine Generalist, Technical Artist, Designer

I have self-published several small games to Itch.io while growing a gamedev TikTok page to 60k followers where I post about my projects and garner feedback.

Showcase


Herbs & Hexes

Sole Developer

A top-down rogue-like with elemental spells, potions, and abilities. The diversity of options required a great focus on reusable game-play abilities and visual effects; able to be quickly iterated into different variations for consistent theming and presentation.

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Bullet Heaven

Sole Developer

A melee & movement focused FPS with flying mechanics. This game was created over 6 months in conjunction with feedback from players on a discord. The fast paced game-play mandated effects that are snappy and fluid.

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Sketchbook

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Skills