I have self-published several small games to Itch.io while growing a gamedev TikTok page to 60k followers where I post about my projects and garner feedback.
Sole Developer
A top-down rogue-like with elemental spells, potions, and abilities. The diversity of options required a great focus on reusable game-play abilities and visual effects; able to be quickly iterated into different variations for consistent theming and presentation.
Sole Developer
A melee & movement focused FPS with flying mechanics. This game was created over 6 months in conjunction with feedback from players on a discord. The fast paced game-play mandated effects that are snappy and fluid.